static const uint8_t fs_spritesaturation_essl[524] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0c, 0x75, // FSH............u
	0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x02, 0x01, 0x00, 0x00, 0x01, // _adjustment.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ......s_texColor
	0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcd, 0x01, 0x00, 0x00, 0x70, 0x72, // ..............pr
	0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, // ecision highp in
	0x74, 0x3b, 0x0a, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, // t;.precision hig
	0x68, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x6d, 0x65, // hp float;.out me
	0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, // diump vec4 bgfx_
	0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, // FragColor;.in ve
	0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, // c4 v_color0;.in 
	0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // vec2 v_texcoord0
	0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, // ;.uniform vec4 u
	0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // _adjustment;.uni
	0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, // form sampler2D s
	0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, // _texColor;.void 
	0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // main ().{.  lowp
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, //  vec4 tmpvar_1;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, //   tmpvar_1 = (v_
	0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x2a, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // color0 * texture
	0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, //  (s_texColor, v_
	0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, // texcoord0));.  l
	0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // owp vec4 tmpvar_
	0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, // 2;.  tmpvar_2.xy
	0x7a, 0x20, 0x3d, 0x20, 0x6d, 0x69, 0x78, 0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x64, 0x6f, // z = mix (vec3(do
	0x74, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, // t (tmpvar_1.xyz,
	0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x31, 0x32, 0x35, 0x2c, 0x20, 0x30, 0x2e, //  vec3(0.2125, 0.
	0x37, 0x31, 0x35, 0x34, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, 0x32, 0x31, 0x29, 0x29, 0x29, 0x2c, // 7154, 0.0721))),
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, //  tmpvar_1.xyz, u
	0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x2e, 0x78, 0x29, 0x3b, 0x0a, // _adjustment.x);.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x74, //   tmpvar_2.w = t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x62, 0x67, 0x66, // mpvar_1.w;.  bgf
	0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, // x_FragColor = tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                         // pvar_2;.}...
};
static const uint8_t fs_spritesaturation_glsl[435] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0c, 0x75, // FSH............u
	0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x02, 0x01, 0x00, 0x00, 0x01, // _adjustment.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ......s_texColor
	0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x01, 0x00, 0x00, 0x69, 0x6e, // ..........t...in
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, //  vec4 v_color0;.
	0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // in vec2 v_texcoo
	0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, // rd0;.uniform vec
	0x34, 0x20, 0x75, 0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x3b, 0x0a, // 4 u_adjustment;.
	0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, // uniform sampler2
	0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, // D s_texColor;.vo
	0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, // id main ().{.  v
	0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_1;.  
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, // tmpvar_1 = (v_co
	0x6c, 0x6f, 0x72, 0x30, 0x20, 0x2a, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, // lor0 * texture (
	0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, // s_texColor, v_te
	0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, // xcoord0));.  vec
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_2;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x6d, 0x69, 0x78, // pvar_2.xyz = mix
	0x20, 0x28, 0x76, 0x65, 0x63, 0x33, 0x28, 0x64, 0x6f, 0x74, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, //  (vec3(dot (tmpv
	0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, // ar_1.xyz, vec3(0
	0x2e, 0x32, 0x31, 0x32, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x37, 0x31, 0x35, 0x34, 0x2c, 0x20, 0x30, // .2125, 0.7154, 0
	0x2e, 0x30, 0x37, 0x32, 0x31, 0x29, 0x29, 0x29, 0x2c, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // .0721))), tmpvar
	0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x75, 0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, // _1.xyz, u_adjust
	0x6d, 0x65, 0x6e, 0x74, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ment.x);.  tmpva
	0x72, 0x5f, 0x32, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // r_2.w = tmpvar_1
	0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, // .w;.  gl_FragCol
	0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x7d, // or = tmpvar_2;.}
	0x0a, 0x0a, 0x00,                                                                               // ...
};
static const uint8_t fs_spritesaturation_spv[1538] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0c, 0x75, // FSH............u
	0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x12, 0x01, 0x00, 0x00, 0x01, // _adjustment.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ......s_texColor
	0x30, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x02, 0x22, 0x00, 0xc0, 0x05, 0x00, 0x00, 0x03, 0x02, // 0.......".......
	0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0xd8, 0x00, 0x00, 0x00, 0x00, 0x00, // #...............
	0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, // ..GLSL.std.450..
	0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................
	0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main..
	0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x10, 0x00, // ..}.............
	0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, // ................
	0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
	0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x73, 0x5f, // in........+...s_
	0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, // texColorSampler.
	0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ..........s_texC
	0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // olorTexture.....
	0x06, 0x00, 0x61, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, // ..a...UniformBlo
	0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x61, 0x00, 0x00, 0x00, 0x00, 0x00, // ck........a.....
	0x00, 0x00, 0x75, 0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x00, 0x00, // ..u_adjustment..
	0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ......c.........
	0x05, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, // ..}...v_color0..
	0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x81, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ..........v_texc
	0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x62, 0x67, // oord0.........bg
	0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, // fx_FragData0..G.
	0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x47, 0x00, // ..+...!.......G.
	0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..+...".......G.
	0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, // ......!.......G.
	0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......".......G.
	0x03, 0x00, 0x61, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x61, 0x00, // ..a.......H...a.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ......#.......G.
	0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..c...!.......G.
	0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..c...".......G.
	0x04, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..}...........G.
	0x04, 0x00, 0x81, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..............G.
	0x04, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ................
	0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
	0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, // ................
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, // .. .............
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, // ................
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0d, 0x00, // ................
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x13, 0x00, // ................
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, // .......... ...*.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2a, 0x00, // ..........;...*.
	0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2d, 0x00, // ..+....... ...-.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2d, 0x00, // ..........;...-.
	0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x31, 0x00, // ..............1.
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x31, 0x00, // .. .......+...1.
	0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x3a, 0x00, // ..6...........:.
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x59, 0x00, // ......+.......Y.
	0x00, 0x00, 0x9a, 0x99, 0x59, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5a, 0x00, // ....Y>+.......Z.
	0x00, 0x00, 0x74, 0x24, 0x37, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5b, 0x00, // ..t$7?+.......[.
	0x00, 0x00, 0x2a, 0xa9, 0x93, 0x3d, 0x2c, 0x00, 0x06, 0x00, 0x13, 0x00, 0x00, 0x00, 0x5c, 0x00, // ..*..=,.........
	0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x1e, 0x00, // ..Y...Z...[.....
	0x03, 0x00, 0x61, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x62, 0x00, // ..a....... ...b.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x62, 0x00, // ......a...;...b.
	0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x64, 0x00, // ..c...........d.
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x64, 0x00, // .. .......+...d.
	0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x66, 0x00, // ..e....... ...f.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x79, 0x00, // .......... ...y.
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x79, 0x00, // ..........;...y.
	0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x80, 0x00, // ..}....... .....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x80, 0x00, // ..........;.....
	0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x8d, 0x00, // .......... .....
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x8d, 0x00, // ..........;.....
	0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6.....
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................
	0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2c, 0x00, // ......=.......,.
	0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2f, 0x00, // ..+...=......./.
	0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7e, 0x00, // ......=.......~.
	0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x82, 0x00, // ..}...=.........
	0x00, 0x00, 0x81, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x3a, 0x00, 0x00, 0x00, 0xcf, 0x00, // ......V...:.....
	0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, // ../...,...W.....
	0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x82, 0x00, 0x00, 0x00, 0x85, 0x00, // ................
	0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0xd1, 0x00, // ..........~.....
	0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xb2, 0x00, // ..O.............
	0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x94, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0xb4, 0x00, // ................
	0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb7, 0x00, // ......P.........
	0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0xb5, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
	0x06, 0x00, 0x66, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x36, 0x00, // ..f.......c...6.
	0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb9, 0x00, // ..e...=.........
	0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x50, 0x00, 0x06, 0x00, 0x13, 0x00, 0x00, 0x00, 0xba, 0x00, // ......P.........
	0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..............O.
	0x08, 0x00, 0x13, 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb2, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
	0x08, 0x00, 0x13, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, // ................
	0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0xbd, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
	0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xd7, 0x00, // ..Q.............
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, // ......Q.........
	0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
	0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, // ..............P.
	0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc2, 0x00, // ................
	0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x8e, 0x00, // ..........>.....
	0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, // ..........8.....
	0x10, 0x00,                                                                                     // ..
};
static const uint8_t fs_spritesaturation_mtl[949] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x11, 0x73, // FSH............s
	0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
	0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...........s_tex
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x11, 0x01, 0xff, 0xff, // ColorTexture....
	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x75, 0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, // .......u_adjustm
	0x65, 0x6e, 0x74, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, // ent...........s_
	0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // texColor........
	0x00, 0x00, 0x3b, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, // ..;...#include <
	0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, // metal_stdlib>.#i
	0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, // nclude <simd/sim
	0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, // d.h>..using name
	0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, // space metal;..st
	0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, // ruct _Global.{. 
	0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x61, 0x64, 0x6a, 0x75, //    float4 u_adju
	0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // stment;.};..stru
	0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // ct xlatMtlMain_o
	0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // ut.{.    float4 
	0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, // bgfx_FragData0 [
	0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, // [color(0)]];.};.
	0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // .struct xlatMtlM
	0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ain_in.{.    flo
	0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, // at4 v_color0 [[u
	0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, // ser(locn0)]];.  
	0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, //   float2 v_texco
	0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, // ord0 [[user(locn
	0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, // 1)]];.};..fragme
	0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // nt xlatMtlMain_o
	0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, // ut xlatMtlMain(x
	0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, // latMtlMain_in in
	0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, //  [[stage_in]], c
	0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, // onstant _Global&
	0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, //  _mtl_u [[buffer
	0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, // (0)]], texture2d
	0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // <float> s_texCol
	0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, // or [[texture(0)]
	0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // ], sampler s_tex
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, // ColorSampler [[s
	0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, // ampler(0)]]).{. 
	0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, //    xlatMtlMain_o
	0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // ut out = {};.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x31, 0x37, 0x38, 0x20, 0x3d, 0x20, 0x69, //  float4 _178 = i
	0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x2a, 0x20, 0x73, 0x5f, 0x74, // n.v_color0 * s_t
	0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, // exColor.sample(s
	0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
	0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // , in.v_texcoord0
	0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, // );.    out.bgfx_
	0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, // FragData0 = floa
	0x74, 0x34, 0x28, 0x6d, 0x69, 0x78, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x64, 0x6f, // t4(mix(float3(do
	0x74, 0x28, 0x5f, 0x31, 0x37, 0x38, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, // t(_178.xyz, floa
	0x74, 0x33, 0x28, 0x30, 0x2e, 0x32, 0x31, 0x32, 0x35, 0x30, 0x30, 0x30, 0x30, 0x35, 0x39, 0x36, // t3(0.21250000596
	0x30, 0x34, 0x36, 0x34, 0x34, 0x37, 0x37, 0x35, 0x33, 0x39, 0x30, 0x36, 0x32, 0x35, 0x2c, 0x20, // 04644775390625, 
	0x30, 0x2e, 0x37, 0x31, 0x35, 0x33, 0x39, 0x39, 0x39, 0x38, 0x30, 0x35, 0x34, 0x35, 0x30, 0x34, // 0.71539998054504
	0x33, 0x39, 0x34, 0x35, 0x33, 0x31, 0x32, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x37, 0x32, 0x30, // 39453125, 0.0720
	0x39, 0x39, 0x39, 0x39, 0x38, 0x35, 0x39, 0x33, 0x33, 0x33, 0x30, 0x33, 0x38, 0x33, 0x33, 0x30, // 9999859333038330
	0x30, 0x37, 0x38, 0x31, 0x32, 0x35, 0x29, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x31, 0x37, 0x38, 0x2e, // 078125))), _178.
	0x78, 0x79, 0x7a, 0x2c, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x5f, 0x6d, 0x74, 0x6c, // xyz, float3(_mtl
	0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x2e, // _u.u_adjustment.
	0x78, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x31, 0x37, 0x38, 0x2e, 0x77, 0x29, 0x3b, 0x0a, 0x20, 0x20, // x)), _178.w);.  
	0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, //   return out;.}.
	0x0a, 0x00, 0x00, 0x30, 0x00,                                                                   // ...0.
};
static const uint8_t fs_spritesaturation_dx11[611] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x0c, 0x75, // FSH............u
	0x5f, 0x61, 0x64, 0x6a, 0x75, 0x73, 0x74, 0x6d, 0x65, 0x6e, 0x74, 0x12, 0x00, 0x00, 0x00, 0x01, // _adjustment.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ......s_texColor
	0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // 0..........s_tex
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, // Color0..........
	0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x7d, 0xc7, 0x5b, 0x6d, 0x8f, 0x7b, 0x6e, 0xc8, 0xb3, // ...DXBC}.[m.{n..
	0x2c, 0x10, 0x17, 0x20, 0xd0, 0xcd, 0x9b, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x02, 0x00, 0x00, 0x03, // ,.. ............
	0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
	0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
	0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
	0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
	0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
	0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
	0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x30, 0x01, 0x00, 0x00, 0x40, // RGET...SHDR0...@
	0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...L...Y...F. ..
	0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // .......Z....`...
	0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X....p......U
	0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b
	0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
	0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x45, //  ......h.......E
	0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, // ...........F....
	0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
	0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // ...8...........F
	0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, // .......F........
	0x00, 0x00, 0x0a, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, // ...........F....
	0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x9a, 0x99, 0x59, 0x3e, 0x74, 0x24, 0x37, 0x3f, 0x2a, // ....@....Y>t$7?*
	0xa9, 0x93, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x82, 0x20, 0x10, 0x00, 0x00, // ..=....6.... ...
	0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, // ...:.......2...r
	0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .......F.......F
	0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, // ...........A....
	0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ...2...r .......
	0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, // . .........F....
	0x00, 0x00, 0x00, 0xf6, 0x0f, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, // ...........>....
	0x00, 0x10, 0x00,                                                                               // ...
};
